Struct SideBarItem
pub struct SideBarItem { /* private fields */ }Expand description
Button designed for sidebars.
§Example
fn app() -> impl IntoElement {
rect()
.horizontal()
.child(
rect()
.theme_background()
.padding(8.)
.width(Size::px(150.))
.height(Size::fill())
.child(SideBarItem::new().child("Home"))
.child(SideBarItem::new().child("Settings")),
)
.child(rect().expanded().center().child("Main content"))
}§Preview
![SideBarItem Preview][SideBarItem]
Implementations§
§impl SideBarItem
impl SideBarItem
pub fn new() -> SideBarItem
pub fn on_press( self, on_press: impl Into<EventHandler<Event<PressEventData>>>, ) -> SideBarItem
pub fn overflow(self, overflow: impl Into<Overflow>) -> SideBarItem
Trait Implementations§
§impl ChildrenExt for SideBarItem
impl ChildrenExt for SideBarItem
§fn get_children(&mut self) -> &mut Vec<Element>
fn get_children(&mut self) -> &mut Vec<Element>
Returns a mutable reference to the internal children vector. Read more
§fn children(self, children: impl IntoIterator<Item = Element>) -> Self
fn children(self, children: impl IntoIterator<Item = Element>) -> Self
§fn maybe_child<C>(self, child: Option<C>) -> Selfwhere
C: IntoElement,
fn maybe_child<C>(self, child: Option<C>) -> Selfwhere
C: IntoElement,
§fn child<C>(self, child: C) -> Selfwhere
C: IntoElement,
fn child<C>(self, child: C) -> Selfwhere
C: IntoElement,
Appends a single child element. Read more
§impl Component for SideBarItem
impl Component for SideBarItem
fn render(&self) -> impl IntoElement
fn render_key(&self) -> DiffKey
§impl Default for SideBarItem
impl Default for SideBarItem
§fn default() -> SideBarItem
fn default() -> SideBarItem
Returns the “default value” for a type. Read more
§impl KeyExt for SideBarItem
impl KeyExt for SideBarItem
§impl PartialEq for SideBarItem
impl PartialEq for SideBarItem
§impl SideBarItemThemePartialExt for SideBarItem
impl SideBarItemThemePartialExt for SideBarItem
fn color(self, color: impl Into<Color>) -> SideBarItem
fn background(self, background: impl Into<Color>) -> SideBarItem
fn hover_background(self, hover_background: impl Into<Color>) -> SideBarItem
fn active_background(self, active_background: impl Into<Color>) -> SideBarItem
fn corner_radius(self, corner_radius: impl Into<CornerRadius>) -> SideBarItem
fn margin(self, margin: impl Into<Gaps>) -> SideBarItem
fn padding(self, padding: impl Into<Gaps>) -> SideBarItem
impl StructuralPartialEq for SideBarItem
Auto Trait Implementations§
impl Freeze for SideBarItem
impl !RefUnwindSafe for SideBarItem
impl !Send for SideBarItem
impl !Sync for SideBarItem
impl Unpin for SideBarItem
impl UnsafeUnpin for SideBarItem
impl !UnwindSafe for SideBarItem
Blanket Implementations§
§impl<T> AnyEq for T
impl<T> AnyEq for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> ComponentKey for Twhere
T: Component,
impl<T> ComponentKey for Twhere
T: Component,
fn default_key(&self) -> DiffKey
§impl<T> ComponentProps for T
impl<T> ComponentProps for T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> IntoElement for T
impl<T> IntoElement for T
fn into_element(self) -> Element
§impl<T> IntoReadable<T> for Twhere
T: 'static,
impl<T> IntoReadable<T> for Twhere
T: 'static,
fn into_readable(self) -> Readable<T>
§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().